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Fallout 4 institute fev lab
Fallout 4 institute fev lab






fallout 4 institute fev lab

Once you've confirmed that everything's ready, kill everybody in the Relay room (Synths and Scientists alike), then give Z1 a moment to bring the Railroad in. Jump to the Institute and speak to Z1-14 by the Relay. The Railroad's path into the Institute is significantly easier than the Minutemen, though it has one extra step. At this point the quest joins up with that of the other factions. Use the computer console in front of the pad to load the Institute Relay Targeting Sequence, then initiate the sequence to bring a bunch of Minutemen in. You’ll emerge in the room with the teleportation pad, as before. Warwick Homestead being used as a front for a secret FEV research center by banished Institute scientists. In the final room in the west, along with the two Synths you may have already shot, you’ll find an open pipe hop into the water and take a left.

fallout 4 institute fev lab

If you make your way through the western hallways from this room (watch out for a Turret along the way) you’ll find more maintenance areas with lots of items, including a Fusion Core inside an Expert locked cage, a Power Armor Station, and the other side of the security door you presumably couldn’t open earlier. If you head north from this room you’ll find a hallway with an office (look for a wall safe inside) and a stalled elevator containing some ammo.








Fallout 4 institute fev lab